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Submitted on
August 5, 2011
Image Size
1.8 MB


4,284 (2 today)
130 (who?)
MegaMan "Sprites"-Bosses of 3 by WaneBlade MegaMan "Sprites"-Bosses of 3 by WaneBlade
The whole time I was going through this group I kept thinking to myself, what is up with HardMan's quadruple nipples?! As if it wasn't enough that his name by itself sounds... disturbing. But dirty stuff aside, it was cool to depixelate some more baddies while making fun of their looks at the same time... you know, SnakeMan's apparent lack of depth perception, stuff like that. Also gotta dig the cheeky grin on him and GeminiMan. That's tight.

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Ever since the beginning of the end of the 8-bit era, Capcom has made one attempt after another to give their mascot a new coat of paint, but for some reason, none of them could even come close to being as good as the original NES titles. It seems like you can't have a good Mega Man game without having a bunch of bug-eyed, big-headed, stubby-handed little people frolicking all over the place... and are actually able to outrun freaking bullets! ...with their BUTTS. It's so dorky and it completely defies the laws of physics, and yet that's what makes the series so awesome somehow. The better reason they went back to that style in 9 and 10. I would pretty much desribe it along the lines of dorkily awesome and awesomely dorky.
Anyways, I kind of got an idea for this thing after I saw some videos for Mega Man Universe. What they're essentially doing is basically sucking out all the "squareness" while retaining the 8-bit feel from the glory days. I'm kind of doing that here too, but I'm more leaned towards a full blown 2-D standpoint rather than 2.5-D. It's a style I like to call ∞-bit. It's like a version of 8-bit that shows about as much detail as a bunch of tiles could, but has a much smoother way of doing so by far.
Knock yourself out.

Disclaimer just to be safe: Characters belong to Capcom blah blah blah. That should be pretty obvious.
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Rootay Featured By Owner Dec 9, 2014
Ace renditions!
shota-bit Featured By Owner Mar 20, 2014  Student General Artist
that looks more like paper mario stile than hd
Superjustinbros Featured By Owner May 13, 2013  Hobbyist Digital Artist
I wanna fight HD Needleman. :3
4EverGreen Featured By Owner Jun 24, 2012
Shouldn't Break Man be here? He was technically a boss in "Mega Man III" to, you know. :idea:
WaneBlade Featured By Owner Jun 25, 2012
Pfft, it's just ProtoMan with a joe helmet, it's barely even worth it.
4EverGreen Featured By Owner Jun 26, 2012
Technically, the official "Mega Man III" synopsis from BOTH Nintendo and Capcom state that Break Man and Proto Man are actually two ENTIRELY different characters; Break Man was actually a failed attempt by Dr. Wily to create his own version of Proto Man that went berserk which caused Mega Man to have to go and shut him down. Proto Man's purpose in the game was to train Mega Man to make him strong enough to face and defeat both Break Man and Dr. Wily.

Still, if you don't want to create a Break Man sprite, I understand. Although there SHOULD be a Fake Man sprite (Fake Man is the enemy who changed into the eight robot masters from "Mega Man II" in the video game of "Mega Man III." :idea: Enough said! ;)
FireflyYoshi Featured By Owner Jun 29, 2012  Hobbyist Digital Artist
The guy you described in the second paragraph is Doc Robot. Fake Man was the police robot Wily made to 'arrest' Dr. Light.
WaneBlade Featured By Owner Jun 26, 2012
Yyyyup. [link]
4EverGreen Featured By Owner Jul 1, 2012
Oh, yeah. I remember seeing that Fake Man sprite while looking through your gallery, but I didn't realize he was that same enemy in "Mega Man III." :idea: My bad! :oops: :D
Gregarlink10 Featured By Owner Sep 5, 2011
Hardman is a real man XD
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