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Submitted on
July 23, 2011
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MegaMan "Sprites"-Bosses of 1 by WaneBlade MegaMan "Sprites"-Bosses of 1 by WaneBlade
Woohoo, now we're getting to the fun stuff! Not to give the food chain away, but I think anybody can take the time to guess it. Also keep in mind this is different from that recent puzzle battle game for the mobile phone, and I did NOT just copy and paste that stuff onto here, apparently. This stuff is meant to look EXACTLY like the original sprites, detail-wise, but meant to be seen up close. ...I still wonder what the heck they were thinking when they decided to give the eskimo that weirdass lip... and having an arm sticking out of his head for that matter.

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Ever since the beginning of the end of the 8-bit era, Capcom has made one attempt after another to give their mascot a new coat of paint, but for some reason, none of them could even come close to being as good as the original NES titles. It seems like you can't have a good Mega Man game without having a bunch of bug-eyed, big-headed, stubby-handed little people frolicking all over the place... and are actually able to outrun freaking bullets! ...with their BUTTS. It's so dorky and it completely defies the laws of physics, and yet that's what makes the series so awesome somehow. The better reason they went back to that style in 9 and 10. I would pretty much desribe it along the lines of dorkily awesome and awesomely dorky.
Anyways, I kind of got an idea for this thing after I saw some videos for Mega Man Universe. What they're essentially doing is basically sucking out all the "squareness" while retaining the 8-bit feel from the glory days. I'm kind of doing that here too, but I'm more leaned towards a full blown 2-D standpoint rather than 2.5-D. It's a style I like to call ∞-bit. It's like a version of 8-bit that shows about as much detail as a bunch of tiles could, but has a much smoother way of doing so by far.
Knock yourself out.

Disclaimer just to be safe: Characters belong to Capcom blah blah blah. That should be pretty obvious.
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Joseph-Joeclone Featured By Owner Nov 18, 2013
hey wouldn't it be cool if Oil Man and Time Man were here?
FallenAngelNessiah Featured By Owner Nov 7, 2013
Do the Fortress Bosses's ''Sprites''! (You 'now, Yellow Devil, Copy Robot, CWU-01P...) Please!
Ianbow Featured By Owner Jun 17, 2013
HD Mega Man.
DestinyDecade Featured By Owner Oct 15, 2011  Hobbyist General Artist
Cut Man: "For the Shaolin!"
Guts Man: "Bring it!"
Bomb Man: "I'll kill ya if I have to."
Fire Man: "I will show no mercy varmint!"
Ice Man: "This fight will be your last!"
Elec Man: "Thunder take you!"
Hakuramen Featured By Owner Sep 16, 2011  Hobbyist General Artist
Such classic takes on these robot masters. I really like your attention to detail and adherence to stay true to the sprites. It's actually quite amusing, this reminds me of my attempt a while back when I wanted to render these very same sprites (Mega Man 1 - Mega Man 6) in clay figurine form. I tried to make them as close to their sprites as possible-- which you can see here if you're interested: [link]

Should I ever revisit that and make characters like Dr. Cossack, Beat, Treble, etc., I'll definitely be revisiting your "sprite" rendition page! haha. Nice work.
BarylTDF Featured By Owner Aug 8, 2011
Guts Man has tiny baby hands :S
WaneBlade Featured By Owner Aug 8, 2011
That's 8-bit for ya.
Gregarlink10 Featured By Owner Aug 4, 2011
I want to see a game with this remake sprites TwT, amazing work!
BlueFirez88 Featured By Owner Jul 23, 2011
I think you should check out Rockman: The Puzzle Battle, you may be surprised that your style's very similar.


WaneBlade Featured By Owner Jul 23, 2011
I think I already pointed out that I'm totally aware of that... I'm glad they have a similar idea for the concept on the visual, but for a ripoff of every puzzle game ever made?? I haven't seen it in action, but it seems like an even weirder installment for a videogame series than Metroid Pinball.
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